Foul Blast |
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When you throw the Chisel on impact there is x% it releases acid projectiles that deal y damage. | |||
Category | Regular Instinct | ||
Type | Weapon Instinct | ||
Weapon Type | Hammer and Chisel |
Foul Blast is an Instinct in Mortal Shell. Instincts are an upgrade mechanic exclusive to The Virtuous Cycle game mode which requires the DLC to acquire. Instincts provide the player with various buffs and ability modifications to help them tackle the Roguelike mechanics of The Virtuous Cycle.
Foul Blast Information:
Foul Blast is a Regular Instinct that upgrades or modifies the Hammer and Chisel Weapon with the following effect:
- When you throw the Chisel on impact there is x% it releases acid projectiles that deal y damage.
Regular Instincts can come in one of five Rarity tiers. Rarity provides a major boost to an Instinct's value and potency. An Instinct has a chance of being of a higher tier when first encountered, or upgraded in tier when encountered again if you already possess it. The chance for this occurring can be improved by investing in Runic Gate upgrades.
The base values for Foul Blast's effect per Rarity tier is as follows:
- Common: 15% chance; 5 damage
- Uncommon: 20% chance; 10 damage
- Rare: 30% chance; 15 damage
- Epic: 50% chance; 20 damage
- Legendary: 100% chance; 40 damage
Regular Instincts can be upgraded to the next Rank when acquired again after the first time in a Cycle. Upgrading an Instinct to the next Rank will provide a minor boost to its value. Foul Blast receives +?% chance and +? damage bonus per Rank.
Foul Blast Related Upgrades:
As a Regular Instinct, Foul Blast can be influenced by the following Runic Gate upgrades:
- Chance of Uncommon - Gives a chance that Foul Blast is upgraded to Uncommon Rarity immediately when first encountered in a Cycle.
- Chance of Rare - Gives a chance that Foul Blast is upgraded to Rare Rarity immediately when first encountered in a Cycle.
- Chance of Epic - Gives a chance that Foul Blast is upgraded to Epic Rarity immediately when first encountered in a Cycle.
- Tier Increase - Gives a chance that Foul Blast is upgraded to its next Rarity tier when encountered again while you already possess it, up to the Epic tier.
- Legendary Tier - Gives a chance that Foul Blast is upgraded to the Legendary tier the next time you encounter it if you already possess it at Epic rarity.
- Enemies Instinct - Gives a chance to acquire Instincts from basic enemies.
Foul Blast Notes and Tips
- Completing the Hammer and Chisel Runic Familiarity will allow you to begin each Cycle with a random Hammer and Chisel Instinct. Runic Familiarity per weapon type consists of 4 tiers and completing each tier upgrades this starting Instinct's rarity, up to the Epic tier.
- Regular Instincts can be acquired from Pillars, Bosses and Mini-Bosses. They can also be acquired as a starting Instinct when beginning a Cycle. The type of starting Instinct acquired can be influenced by equipping a Shade.
- Regular Instincts can also be acquired from basic enemies with the appropriate Runic Gate upgrade unlocked.
- Once a Cycle is over either by completion or failure, all Instincts are lost and new ones need to be acquired in the next Cycle.